![]() This doesn't match your criteria since you're looking to increase tension in the early game (instead you'll find yourself using more of the board late game) but it's still worth mentioning. The best way to get a hexagon with 3 hexes removed is if you make it asymmetrical across one diagonal: X X XĪ third option found online is increasing the VP requirement. Removing hexes altogether can lead to challenging board shapes, but if you remove exactly five hexes you can still create a hexagonal board: X X Also, it allows you to maintain the regular board size. Substituting hexes with deserts means there's still plenty of room for long roads and it puts some distance between viable resources. The players scoop them up to build roads, settlements and ultimately cities. Forests yield lumber, pastures generate wool, fields give up grain, hills produce bricks and mountains supply ore. Subsequent players with a higher number of Knight Cards, take control of this special card and its victory points. The player with 3 Knight Cards in front gets the special card ’Largest Army’ (worth 2 Victory Points). Except for desert, each one produces a natural resource. if there are 2 or more opponents adjacent, choose one of them. Then take one of each number token 5 and 9, pick one at random and remove it from the game. Six terrain types make up Catan: forest, pasture, fields, hills, mountains and desert. When removing five hexes, take one of each number token 3-4-10-11 and remove them from the game.Then take one of each number token 4 and 10, choose one at random and remove it from the game. Each round every group will be using the same board setup, chosen ahead of time by the judges to minimize the chances of first-player advantage or fourth-player. When removing three hexes, take one of each number token 3 and 11 and remove them from the game.When removing three, remove one wood, grain and lumber (since brick and ore have one less hex to start with). When removing five, just remove one of each resource type. ![]() The amount of hexes you replace/remove depends on preference, but I'd recommend either removing three or five total hexes. They all boil down to either removing hexes, or replacing them with desert pieces. There are some good suggestions all over the internet for making a three-player board more competetive in the early game.
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